Commodore 64 Mini Gaming System REVIEW


The Commodore 64 Mini is a 50% scale replica of the original 1982 machine. It outputs 720P HD video through HDMI and features a classic joystick plus 64 built-in games including Uridium, Paradroid, California Games, Jumpman, and Speedball 2. The kit includes the C64 mini, the C64 joystick, HDMI cable, manual, and a USB power lead (AC adapter is not included). The C64 mini looks like the original Commodore 64 keyboard, but the keys on this device are non-functioning. To use the gaming system, you must have a monitor or TV that is compatible with HDMI.

  • Pixel Perfect graphics at 4:3 ratio, with full width, CRT filter and US/Europe display mode options
  • Save game function
  • 2 USB ports: plug in a USB keyboard and use as a fully functional home computer with C64 BASIC, or add a second joystick for 2-player games
  • Supports software updates via USB memory stick


The first thing I noticed was the non-working keyboard. I was very impressed with how awesome it looked. It was exactly how I remembered it — just smaller. One of the things I was looking forward to with this system was the classic mechanical keyboard that was apart of the original system. This is why I was disappointed with the setup when I found out the keyboard was nonworking. I understand that this is the main machine where the actual computing power is stored, but I still wish the keyboard was functional. The C64 Mini has a USB interface and you have the option of connecting additional joysticks or a keyboard to use the unit as a personal computing station. The C64 Mini will run BASIC and Commodore 64 ROMs if you want to go through the steps it takes to run them (load the ROM onto a USB flash drive and then run it; you can only run one ROM at a time).


While I wanted to fall 100% in love with this system, it just fell short of my expectations. I love the design work on the game system unit itself, but long to see a functioning mechanical keyboard accompany it. I like all the accessories that are included but feel that the joystick design is lacking user-friendliness. I also felt that the game selection was underwhelming. There are so many more options for the C64 Mini and the 64 pre-loaded games are just the tip of the iceberg. I think other games could have been chosen or it could have been easier for users to add Commodore 64 ROMs. All-in-all it is a valiant effort for Commodore 64 fans. I actually think it’s worth the investment to own the tiny C64 Mini unit.




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